ZionHalcyon Posted March 18, 2014 Share Posted March 18, 2014 (edited) Just a thought, maybe its been thought of, maybe not. Can't we just get rid of the final dialogue choice? Make everyone exit the instance like all other flashpoints, with previous location being fleet, and exit location being the Dromund Kaas/Coruscant star port. And have the completion trigger when you finish the last dialogue if it doesn't already (been a while). Then you avoid the problematic code entirely, no? Edited March 18, 2014 by ZionHalcyon Link to comment Share on other sites More sharing options...
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