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Bioware, You have the Sotfware/coding why not give consular/inq ability cosmetics?


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The Kick the huttball ability. its a buff a player activates to change the entire animation of throwing the huttball.

 

This alone shows you can override players abilities/animations based on X factor. Why not offer:

 

 

Inquisitor:

 

Rage Lightning: All force lightning based attacked shoot red Lightning.

Peaceful Storm: All force lightning based attacked shoot light blue to show your connection to the lightside of the force.

 

Consular:

Darkside empowerment: All project and pebble based attacks are now force lightning from the Darkside

Jedi Wave: All project and pebble based attacked are attacks though the force like disturbance.

 

 

Then you can expand on this for other classes.

Edited by Magnusheart
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The Kick the huttball ability. its a buff a player activates to change the entire animation of throwing the huttball.

 

This alone shows you can override players abilities/animations based on X factor. Why not offer:

 

 

Inquisitor:

 

Rage Lightning: All force lightning based attacked shoot red Lightning.

Peaceful Storm: All force lightning based attacked shoot light blue to show your connection to the lightside of the force.

 

Consular:

Darkside empowerment: All project and pebble based attacks are now force lightning from the Darkside

Jedi Wave: All project and pebble based attacked are attacks though the force like disturbance.

 

 

Then you can expand on this for other classes.

 

Perhaps you saw my very similar suggestion thread here:

 

http://www.swtor.com/community/showthread.php?t=718365

 

With suggestions and a little more detail for the consular side of things. Ever since beta, countless threads have been started with endless player requests for something other than junk, rocks, and pebbles as the signature abilitites of the games jedi force using class (consular/sage/shadow). While lightning is no where near as unpopular, some players think it is overused.

 

Not only is the kick the huttball animation in the game, as you mention, but we also have numerous alternate animations now for the out of combat regen....bacta tanks, carbon freezing, imp meditation chamber, imp medical bed, gree device, etc.

 

Also, even more fundamentally, this game was built by making identical skills and slapping different animations on top of them, in order to mirror the classes. So it seems obvious that such flexibility with animations has been built into the game from the very beginning...also, we have the legacy heroic moment skills, again with animations being re-used or used flexibly. This should be doable, relatively easily, and it should make EAWare a lot of money, when you consider how other cosmetic options, like weapon skins, lightsaber color crystals, etc., are very popular.

 

Final note, if a jedi is shooting something like lightning, it should be green and is known as Electric Judgment...look at my thread above for a SW wiki link and further discussion about it. Thx.

 

Oh yeah, and BW, in case you are keeping track, this is like thread # 3,567,813 since beta, from your customers asking for something different for consulars/sages...lol.

Edited by Dyvim
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