Sadishist Posted January 18, 2014 Share Posted January 18, 2014 (edited) And you waste 15 minutes in the queue. Does this happen when a premade miss the pop or something? Edited January 18, 2014 by Sadishist Link to comment Share on other sites More sharing options...
Zharik Posted January 18, 2014 Share Posted January 18, 2014 http://www.swtor.com/community/showthread.php?t=714982 Posted already... Link to comment Share on other sites More sharing options...
Elly_Dawn Posted January 18, 2014 Share Posted January 18, 2014 (edited) wow, now we're blaming Organized Groups for the cancellation of a match?... better grab the tin foil hats cause, "it's a conspiracy!"... unbelievable the level of demonization... no, some people just walk away, go to the bathroom, get a soda, a sandwich or something and miss their pop messing it up for everyone cause they couldn't que and sit still for a minute... usually the fault of 2 or more people... and sometimes some people are in the middle of a Storyline or FMV and can't or don't want to cancel out of it just yet... there are many legitimate reasons, but the first you jumped on was the "Premade" boogieman... Edited January 18, 2014 by Elly_Dawn Link to comment Share on other sites More sharing options...
renegadeimp Posted January 18, 2014 Share Posted January 18, 2014 (edited) As above. Consider the amount of people queuing for GSF. Now consider that most people solo queue and do not realise that groups get faster queues. This means they could be in queue for 10 +mins. In that time they could be doing missions, or could simply be afk. If you are half way through a mission, and in the middle of killing a boss mob or elite, then chances are people will just ignore the queue pop and finish the mission, then requeue. Remember, even though you have a min or so to click accept queue, the 30 sec abort timer starts from the second the teams are more than 2 people in difference. SO you may think " oh, they have 60-90 seconds to accept, when in reality, it is actually 30 secs or less. The queue system needs changing for sure, but i wouldnt hold my breath. Edited January 18, 2014 by renegadeimp Link to comment Share on other sites More sharing options...
dancezwithnubz Posted January 18, 2014 Share Posted January 18, 2014 i've come back from the thunderbox or making a coffee and found myself no longer in the queue a few times. it's annoying, but it happens to all of us at one point or another. Link to comment Share on other sites More sharing options...
RebekahWSD Posted January 18, 2014 Share Posted January 18, 2014 (edited) As above. Consider the amount of people queuing for GSF. Now consider that most people solo queue and do not realise that groups get faster queues. This means they could be in queue for 10 +mins. In that time they could be doing missions, or could simply be afk. If you are half way through a mission, and in the middle of killing a boss mob or elite, then chances are people will just ignore the queue pop and finish the mission, then requeue. One thing I'd like to see is the ability to minimize the PVP prompt in these situations the way you can with the group finder prompt (getting the obstruction out of the center of your screen without dropping out of the queue) then jump in after you're finished with the immediate action. I cannot fathom why the group finder allows this but the PVP queue does not. Edited January 18, 2014 by RebekahWSD Link to comment Share on other sites More sharing options...
Delta_V Posted January 18, 2014 Share Posted January 18, 2014 Premades do seem to make it more likely for an abort to occur. It's not the premade's fault, it's just an oddity of the matchmaking system. It seem like when a premade joins a match and makes the teams lopsided, sometimes the game isn't able to fill in the four spots on the opposite side quickly enough, and it aborts the match. Link to comment Share on other sites More sharing options...
renegadeimp Posted January 18, 2014 Share Posted January 18, 2014 The main problem is the 1 min or so timer to accept the queue pop, but in the battle its 30 secs. Link to comment Share on other sites More sharing options...
BrianDavion Posted January 18, 2014 Share Posted January 18, 2014 I've seen a couple times it happen when Imps leave the match. I like to think they're afraid of me Link to comment Share on other sites More sharing options...
Zharik Posted January 18, 2014 Share Posted January 18, 2014 wow, now we're blaming Organized Groups for the cancellation of a match?... better grab the tin foil hats cause, "it's a conspiracy!"... unbelievable the level of demonization... no, some people just walk away, go to the bathroom, get a soda, a sandwich or something and miss their pop messing it up for everyone cause they couldn't que and sit still for a minute... usually the fault of 2 or more people... and sometimes some people are in the middle of a Storyline or FMV and can't or don't want to cancel out of it just yet... there are many legitimate reasons, but the first you jumped on was the "Premade" boogieman... Ummm seems to me you jumped the gun a little yourself. The OP was just asking a question as to how this happens. (tin looks good on you btw) Link to comment Share on other sites More sharing options...
Zharik Posted January 18, 2014 Share Posted January 18, 2014 Premades do seem to make it more likely for an abort to occur. It's not the premade's fault, it's just an oddity of the matchmaking system. It seem like when a premade joins a match and makes the teams lopsided, sometimes the game isn't able to fill in the four spots on the opposite side quickly enough, and it aborts the match. I'm pretty sure that the teams are picked.. but you aren't considered "filled" until you click "ready". If 3 people on one side are slow by 30 seconds (I honestly think a lot of them are leveling/dailies in between matches) boing! The rest get ejected. Link to comment Share on other sites More sharing options...
Delta_V Posted January 18, 2014 Share Posted January 18, 2014 I'm pretty sure that the teams are picked.. but you aren't considered "filled" until you click "ready". If 3 people on one side are slow by 30 seconds (I honestly think a lot of them are leveling/dailies in between matches) boing! The rest get ejected. Yeah, I'm pretty sure that's more or less how it works. But when you've got a group of 4 that queue up for a match, they're more likely to all hit "ready" all at the same time, leading to mismatched teams. As opposed to a bunch of pugs, who are all doing their own thing and might be finishing up a fight or afk for a second. I really don't get why the abort sequence only has a 30 second timer when you get 60 seconds to hit "ready". Link to comment Share on other sites More sharing options...
Zharik Posted January 18, 2014 Share Posted January 18, 2014 Here's what I posted yesterday: We've all seen it... you get a queue pop and one side is half full while the other is completely full right out of the gate. 30 seconds later the smaller side doesn't get enough people and even though the fight is 30 seconds from starting... all people get a loss and have to get back in line for an actual queue... Why the game gives you a minute to join but times out in 30 seconds is beyond me... the 30 second timer should not start until the countdown clock reaches 31... really this is not rocket science... Link to comment Share on other sites More sharing options...
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