Drackly Posted January 14, 2014 Share Posted January 14, 2014 I love you Bioware! <3 <3 • The area of effect damage from Ion Railgun Component’s tier 4B upgrade is now still applied even if the attack destroys the primary target. Patch Notes I still think it could use a couple more buffs though, to be perfectly unbiased. Maybe increase the range of the AoE and reduce the time between shots? Also I think the debuff doesn't last long enough, bumping it from 6 seconds to 10 seconds would be more fair. Thanks! Link to comment Share on other sites More sharing options...
Luneward Posted January 14, 2014 Share Posted January 14, 2014 Not sure how that is a buff so much as a fix to an effect that should already have been present. Ion rails usually only can finish off a heavily damaged opponent, but no reason for the AoE not to trigger if the initial blast finished the target off. Link to comment Share on other sites More sharing options...
Eldrenath Posted January 14, 2014 Share Posted January 14, 2014 (edited) I agree, ion cannon isn't powerful enough at all. A fully charged ion cannon should format the hard drive of the targeted player's computer. Edited January 14, 2014 by Eldrenath Link to comment Share on other sites More sharing options...
Brewski Posted January 14, 2014 Share Posted January 14, 2014 Although I think we can all agree that the Ion needs a bit of an adjustment, this is just a bug fix. Balancing happens later, when it can be a bit more comprehensive. (Hopefully.) From the sounds of it, this would be a pretty rare occurrence anyway. Changing it is just making it work the way it's supposed to, not buffing it. Link to comment Share on other sites More sharing options...
DarthVindictus Posted January 14, 2014 Share Posted January 14, 2014 Although I think we can all agree that the Ion needs a bit of an adjustment, this is just a bug fix. Balancing happens later, when it can be a bit more comprehensive. (Hopefully.) From the sounds of it, this would be a pretty rare occurrence anyway. Changing it is just making it work the way it's supposed to, not buffing it. I've surprisingly had it happen though, I didn't expect it because you know, ion cannon hull damage is weak, but they were shieldless and low on hull, I was just trying to get 2 ships off an ally by hindering them before I sniped, blew one up with ion cannon, didn't really notice that the other ship didn't get hit, figured out of range. Link to comment Share on other sites More sharing options...
dancezwithnubz Posted January 14, 2014 Share Posted January 14, 2014 sounds more like a switch to 'working as intended' rather than a buff. now, if thay could just scale the debuffs &/or range with the charge-up of the railgun, all would be good. Link to comment Share on other sites More sharing options...
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