MBirkhofer Posted January 9, 2012 Share Posted January 9, 2012 (edited) I was under the impression that Slash was also not a "special attack". I thought all force powers were special attacks and therefore had 100% hit rating, but physical attacks such as Strike, Slash etc... were 90% hit rating. Basically "white numbers" vs "yellow numbers". Maybe this is too simplistic. Force powers clearly have their own category of force powers. kick is an example, that clearly has a 100% hit rate. special. all focus burners appear to be. People using the data viewer I believe are the ones that figured out, only strike is left. the "auto attack". I think even zstrike and MS are considered special. Force powers ignore +def as a skill also. Edited January 9, 2012 by MBirkhofer Link to comment Share on other sites More sharing options...
Coramac Posted January 9, 2012 Share Posted January 9, 2012 Accuracy appears to be a left over early beta stat. And they don't know what to do with it. In early beta, bosses did have 10% defense, So, you did need 110% hit rate. As far as anyone can tell. currently, they do not. The whole, normal, special thing. Reeks of a design change along the way. Bizarre that which is which, is not more superficial. Acc over 100% actually BEING armor/resist pen, and being able to make values go negative would be an amazing way to make ACC viable and viable past 100%. but its not. its -defense. which is only as good as your targets def rating. I agree. This looks like a legacy issue. Reminds me of when EQ devs found legacy code that prevented Taunt from affecting mobs over level 50 like 6 expansions and 20 levels later. On the plus side, I do enjoying getting to play beta. Link to comment Share on other sites More sharing options...
K_osss Posted January 9, 2012 Share Posted January 9, 2012 Force powers clearly have their own category of force powers. kick is an example, that clearly has a 100% hit rate. special. all focus burners appear to be. People using the data viewer I believe are the ones that figured out, only strike is left. the "auto attack". I think even zstrike and MS are considered special. Force powers ignore +def as a skill also. Seems like good news in general. I like a 100% hit rate over a 90% hit rate. Also explains why Strike seems so weak! Thankfully I rarely have to use it. Link to comment Share on other sites More sharing options...
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