Projawa Posted September 18, 2013 Share Posted September 18, 2013 (edited) Since 2.3.3 the color of the Vicious Throw and Deadly Throw animations both default to white rather than using the actual color of your lightsaber crystal. Double Saber Throw still correctly uses your lightsaber's color. Edited September 18, 2013 by Projawa Link to comment Share on other sites More sharing options...
idnewton Posted September 18, 2013 Share Posted September 18, 2013 (edited) Not only can I confirm this, I can add another layer of ridiculous on top of it. I'm generally using a gree saber with the blood red crystal. However, upon noticing the color changing to white when thrown, I wondered if it was perhaps crystal-specific. I happened to have a black yellow crystal in collections, so I spawned/used it, in a normal saber. What I noticed (and I recorded it) was that when held in default position, my saber was black yellow. Okay, great. So it's working as intended. The crazy thing was when I threw it. It turned white. Okay, that's what you said. So what's the big deal? The moment it hit the target, the spinning saber turned to BLACK RED, returned to my hand, and was black yellow again. ¿!¡? I then figured this was worth recording, so I did so. I tried it again. To my astonishment, it acted in reverse order. Upon being thrown, it was initially black-red, and then became white when it hit the target. Future tests only showed white. Strange indeed. Edited September 18, 2013 by idnewton Link to comment Share on other sites More sharing options...
idnewton Posted September 18, 2013 Share Posted September 18, 2013 Not only can I confirm this, I can add another layer of ridiculous on top of it. I'm generally using a gree saber with the blood red crystal. However, upon noticing the color changing to white when thrown, I wondered if it was perhaps crystal-specific. I happened to have a black yellow crystal in collections, so I spawned/used it, in a normal saber. What I noticed (and I recorded it) was that when held in default position, my saber was black yellow. Okay, great. So it's working as intended. The crazy thing was when I threw it. It turned white. Okay, that's what you said. So what's the big deal? The moment it hit the target, the spinning saber turned to BLACK RED, returned to my hand, and was black yellow again. ¿!¡? I then figured this was worth recording, so I did so. I tried it again. To my astonishment, it acted in reverse order. Upon being thrown, it was initially black-red, and then became white when it hit the target. Future tests only showed white. Strange indeed. Link to comment Share on other sites More sharing options...
Ven-Zallow Posted September 20, 2013 Share Posted September 20, 2013 Im having the same problem with my sentinel. Twin saber throw is fine but when I use crippling throw or dispatch the colour is white regardless of saber colour. Sometimes it even changes to diffrant colours eg purple or red. Also I should mention its the same with guardian also on all the saber throw abilitys all white same on the sith side also all since last patch needs fixing Link to comment Share on other sites More sharing options...
Keypek Posted September 20, 2013 Share Posted September 20, 2013 http://www.swtor.com/community/showthread.php?t=681023 Yeah was a thread a couple days ago about this that didn't get a response. I even posted a small video in this thread of it doing it on my guardian. I get a lot of white and orange/red when I have a blue crystal. Link to comment Share on other sites More sharing options...
fershizzel Posted September 21, 2013 Share Posted September 21, 2013 I am also having the same issue. Link to comment Share on other sites More sharing options...
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