Rang-o Posted September 4, 2013 Share Posted September 4, 2013 (edited) I have a gunslinger and was wondering what percentage should my main stat be? I am a level 55. I am about 2500 on cunning. I was thinking of doing power augments now? Edited September 4, 2013 by Rang-o Link to comment Share on other sites More sharing options...
shednik Posted September 4, 2013 Share Posted September 4, 2013 I have a gunslinger and was wondering what percentage should my main stat be? I am a level 55. I am about 2500 on cunning. I was thinking of doing power augments now? With high power mods and skill augments I sit right around 3000 cunning and 950 power I believe without logging in to check. So you still need to get a bit more gear it sounds like. Link to comment Share on other sites More sharing options...
Rang-o Posted September 4, 2013 Author Share Posted September 4, 2013 (edited) I had my gunslinger up to 2750 cunning but heard you can have diminishing returns? i have full pvp gear augmented with 8 pieces of conquerer gear. Edited September 4, 2013 by Rang-o Link to comment Share on other sites More sharing options...
Torgru Posted September 4, 2013 Share Posted September 4, 2013 Diminishing returns are only active for crit, surge, accuracy, alacrity, defense, shield, and absorb. In other words, power and mainstat receive no diminish at all. However, the crit bonus from your mainstat does diminish, but the bonus damage from it, and the stat itself, do not. Link to comment Share on other sites More sharing options...
Rang-o Posted September 4, 2013 Author Share Posted September 4, 2013 So is it better to go with power or main stat with augments? Link to comment Share on other sites More sharing options...
Torgru Posted September 4, 2013 Share Posted September 4, 2013 (edited) For a slinger, I would absolutely say mainstat. The reasoning behind this:1 power = .23 bonus damage.1 cunning = .2 bonus damage. However, you get 9% more cunning, then 5% more cunning from buff. Which means every point of cunning is actually worth 1.14 points of cunning. .2 * 1.14 = 2.28 bonus damage. In other words, the difference in damage bonus per point for power and cunning with a slinger will be .02 bonus damage, whereas going cunning will also give you a little bit of crit. Really, the only times someone should consider power over mainstat, in my opinion, are classes and builds where crit is largely negligible, and they do not receive a mainstat boost. In other words, marauder/sentinel and assassin/shadow are the only ones I would consider it on. Edited September 4, 2013 by Torgru Link to comment Share on other sites More sharing options...
Rang-o Posted September 4, 2013 Author Share Posted September 4, 2013 Thank you.. I really appreciate your help... So confusing. lol Link to comment Share on other sites More sharing options...
Rang-o Posted September 4, 2013 Author Share Posted September 4, 2013 Does this rule apply also to your Companion? I have a ewok. should i go aim or power? Link to comment Share on other sites More sharing options...
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