Mubrak Posted August 21, 2013 Share Posted August 21, 2013 (edited) "Tauntaun voices no longer carry such that their volume is the same regardless of their distance." Seems to me that this fix needs to be applied to the Varactyls as well. I shouldn't hear the howling when someone mounts his lizard on the other side of the fleet. Edited August 21, 2013 by Mubrak Link to comment Share on other sites More sharing options...
NSStember Posted August 23, 2013 Share Posted August 23, 2013 Agreed. I hear them all over the station and when I look around they are nowhere to be seen. Link to comment Share on other sites More sharing options...
Mubrak Posted September 5, 2013 Author Share Posted September 5, 2013 Since that's still an issue with 2.3.2: Meanwhile the Varactyl's are used as trolling devices, please make their sound (mounting and entering your rendering area) carry only a limited area, like you did with the taunTauns. Link to comment Share on other sites More sharing options...
DmdShiva Posted September 9, 2013 Share Posted September 9, 2013 Meanwhile the Varactyl's are used as trolling devices, please make their sound (mounting and entering your rendering area) carry only a limited area, like you did with the taunTauns. Or, better yet, make that idiot whooping sound audible only to the rider, since the only utility it seems to have is in pulling the attention of other characters away from what they're doing, just like any other 'alarm-like' sound. Link to comment Share on other sites More sharing options...
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