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Dye preview inaccurate and/or incorrect on armor set


Errech

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So I found a thread titled "Number of armor sets do not dye correclty" with a bunch of people pissing and moaning that they did not like the way dyes have been implemented, so I decided to make a thread that was ACTUALLY ABOUT ARMOR SETS THAT DO NOT DYE CORRECTLY.

 

Rant complete.

 

The Section X reputation armor does not seem accept the White/Deep Red dye module from the Security Key Vendor correctly. The preview shows a nice deep red as the name would suggest, but when actually applied, the helmet looks as it should, but the red on the rest of the armor turn an kinda pinky red (compare the pics' chest/shoulder red with that of the helmet). The boots are also somewhat pink, but the gauntlets are fine (see elbow pads on picture of back).

 

Preview:

http://img844.imageshack.us/img844/6632/k024.png

 

Actual (multiple pictures taken in different environments to vary lighting):

http://img689.imageshack.us/img689/5351/u13g.png

http://img194.imageshack.us/img194/1926/3r2y.png

http://img62.imageshack.us/img62/1741/m5fh.png

http://img713.imageshack.us/img713/5967/vh47.png

http://img809.imageshack.us/img809/5686/0y16.png

 

 

Note: please do not post your disgust/joy with the current state of dye implementation...that is not my intended purpose for this thread. I want people to be able to say, "Hey wait, that's not what the preview showed..." or something similar.

*** PLEASE INCLUDE SCREENSHOTS THAT DISPLAY SAID INCONSISTENCY OR UNEXPECTED RESULT. ***

Edited by Errech
mixed up links to pictures/edited title for better searchability
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