So-low Posted June 25, 2013 Share Posted June 25, 2013 (edited) This is still relevant to PVP so I'm posting it here. I was somewhat reluctant to post this as a fix will effectively nerf my main, but it's not like BW reads these posts anyways so here goes. So prior to today's patch, scoundrel healers could still double-up on the AOE heal increase set bonuses for a total of 30% increased healing on it, even after the supposed "fix" a little while back. After the patch today, it appeared that it had finally been correctly nerfed, but then after doing some healing I noticed that as soon as I activated my Kolto Cloud while having at least 1 stack of upper hand, the double set bonus took effect, and stayed there until I lost my upper hand stacks. So to recap, with the double set bonus gear equipped: - On log in, or when idle, KC heals for 8112 - With 1 Stack of upperhand, KC heals for 8571 - When I activate KC with UH it now says it heals for 10007 - If I lose upperhand with KC still active it goes down to 8778. I am not a tard so this will never happen in combat. So as-is KC will almost always (if not always) heal for the double-bonus amount in combat. Edited June 25, 2013 by So-low Link to comment Share on other sites More sharing options...
funkiestj Posted June 25, 2013 Share Posted June 25, 2013 Good work So-low! Bioware: sigh ... if you weren't so busy playing a hopeless game of wack-a-bolster-bug you might have more time to find and fix things like this. Link to comment Share on other sites More sharing options...
Kegparty Posted June 26, 2013 Share Posted June 26, 2013 thats a big one for sure Link to comment Share on other sites More sharing options...
bshenkd Posted June 26, 2013 Share Posted June 26, 2013 (edited) The tooltip says it's increased, but it's actually only increasing by a small margin. That margin? The 6% increase from talents when UH is active. Edited June 26, 2013 by bshenkd Link to comment Share on other sites More sharing options...
So-low Posted June 26, 2013 Author Share Posted June 26, 2013 The tooltip says it's increased, but it's actually only increasing by a small margin. That margin? The 6% increase from talents when UH is active. Did you even read my whole OP? Specifically, the part where I stated how much it heals for with and without upper hand, then compare it to when KC is activated. Link to comment Share on other sites More sharing options...
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