alphazoolou Posted June 24, 2013 Share Posted June 24, 2013 Why do I have mission I do not need? sense I started crafting my mission log always has around 4 companion gift mission and a few fabric missions but alwways it only give me 1 metals mission at a time which is the only mission I need. My cybertech and scavsging are both over 300+ yet underworld is only 68.... Any way to fix it? don't say log then religion because that foes nothing still gives me 4 useless mission and only 1 metals mission Link to comment Share on other sites More sharing options...
alphazoolou Posted June 24, 2013 Author Share Posted June 24, 2013 PLEASE don't badger my spelling. typing on phone and at work so I gotta fast Link to comment Share on other sites More sharing options...
Sarielle Posted June 24, 2013 Share Posted June 24, 2013 Zoning in and out of your ship will also reset missions, but I can't promise it'll change the number of metals missions. You could also always run the others and sell the materials ... gifts at least seem to sell pretty well on my server. Link to comment Share on other sites More sharing options...
alphazoolou Posted June 24, 2013 Author Share Posted June 24, 2013 I mean is this craft like this for everyone or is or just my bad fortune? ill runner all mission then when they all come back its always the same... only one metals mission.... I have no need for credits I just wannabe be able to craft armoring and mods for lower level guildies Link to comment Share on other sites More sharing options...
alphazoolou Posted June 24, 2013 Author Share Posted June 24, 2013 I mean is this craft like this for everyone or is or just my bad fortune? ill runner all mission then when they all come back its always the same... only one metals mission.... I have no need for credits I just wannabe be able to craft armoring and mods for lower level guildies Link to comment Share on other sites More sharing options...
GenXCub Posted June 24, 2013 Share Posted June 24, 2013 It's actually like that for everyone in UT. Metals are the least common missions, and yet there are 3 crew skills that require the metals, and only 1 that requires the fabrics. Link to comment Share on other sites More sharing options...
joenewbie Posted June 25, 2013 Share Posted June 25, 2013 Good argument for taking this on multiple toons. Link to comment Share on other sites More sharing options...
caronome Posted June 26, 2013 Share Posted June 26, 2013 I have no need for credits I just wannabe be able to craft armoring and mods for lower level guildies It is certainly none of my business what you enjoy, but this puzzles me greatly. Why not just take those credits and buy the mats on the GTN? I mean when I need green goo, I don't run a low-level bio mission, I run a mission that might make enough credits to buy a couple of stacks of goo. Link to comment Share on other sites More sharing options...
Orionan Posted June 26, 2013 Share Posted June 26, 2013 also if you send a comp on a mission then right click it their crew skill window to cancel it, it will clear it from the log and refund you the cost of running it as a mission. Often by clearing out companion missions it will free up a second materials mission either fabrics or metals. Link to comment Share on other sites More sharing options...
DataBeaver Posted June 26, 2013 Share Posted June 26, 2013 (edited) If you only want to level UT, you can run the gift missions as well as metal missions. Gifts are useful for raising companion affection, and also easy to get rid of via the GTN. Avoid fabric missions unless you need the materials though. With 68 UT, you probably still only have access to grade 1 missions. There are only two metal missions available at that grade, so it's not that unusual that only one (or even none at all) appears in the list. Most higher grades have four metal missions. I often use the grade 1 gift missions to reset higher level missions, especially if on a slow computer. They only take a couple minutes to run, and sending out multiple companions will get you several resets in quick succession as the missions finish. It's much less annoying than zoning in and out of ship and can even be faster. Afterwards you can either use the gifts or put them on GTN to cover the costs. Edited June 26, 2013 by DataBeaver Link to comment Share on other sites More sharing options...
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