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When Guardians leap to a friendly target in stealth, they teleport in huttball


Winguardian

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Along standing gripe I have with the way intercede works in ie hutball is when a guardian or jugg leaps to a friendly target in stealth (on a ramp, usually endzone but not limited to - basically a situation where there's a height difference) the guardian teleports/isn't properly shown on the screen anymore. It makes it impossible for anyone to target him untill after about 3 seconds when he is again displayed where he's supposed to be. I'm guessing there variations of these aswell but I would love to see this fixed.

 

Thanks in advance.

Edited by Winguardian
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