Murasakikitsune Posted May 21, 2013 Share Posted May 21, 2013 The lower flap on the front of Thana Vesh's chestguard is REEEEALLY bright and throws off the rest of the set's appearance unless using white dye to offset it. It appears nicely in the preview window, but bright white other places. I don't imagine it's a simple specularity shader, because otherwise it wouldn't be so bright and it would match other lights shining on it. This tells me it must be reflective mapping of some sort. Since Thana Vesh is in a night-time area, it appears much darker there because the reflection map is based on night. Please, to keep this set looking beautiful, simply change the shader to simple specular, or make the reflection map less reflective. Link to comment Share on other sites More sharing options...
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