Naoshiki Posted April 29, 2013 Share Posted April 29, 2013 I have a thread in the suggestion box pertaining to the removal of the mass manipulation generators from level 30 craftable components. Please take time to read the post for the following link: http://www.swtor.com/community/showthread.php?t=632678 Hopefully you will comment to the linked post. Hopefully Bioware will go for the suggestion and THANK YOU for your time. Link to comment Share on other sites More sharing options...
Naoshiki Posted May 4, 2013 Author Share Posted May 4, 2013 I'm bumping this up. The crafter's thread in the suggestion box has seemed to evolved into a "What would you do for crafting thread." So if you could take your time and post your idea, that would be great. Thank you You can click the above link or the following link both are the same: http://www.swtor.com/community/showthread.php?t=632678 Hopefully Bioware will go for the suggestion and Thank You for your time. Link to comment Share on other sites More sharing options...
Raazmir Posted May 4, 2013 Share Posted May 4, 2013 None of the things i want done with crafting will happen because it will also require an overhaul/removal of the bolster system. Presence is useless, it should be expertise, and armormech/armstech/synthweaving should be able to craft pvp epics, where expertise replaces presence on the gear, and you then scale the effects of expertise to level like in WoW. Those crafts will then have things to sell on the AH other than augments. Link to comment Share on other sites More sharing options...
Naoshiki Posted May 4, 2013 Author Share Posted May 4, 2013 there are expertise augments in the game. Unfortunately they are not available for the player base. Link to comment Share on other sites More sharing options...
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