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Shieldtech? Got a good spec?


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I have a lvl 32 Powertech and 22 pts to spend after the 2.0 implementation. Is anyone currently playing a shield tech, and if so what are the must haves and nice perks for 2.0 PvP? I realize that this is harder to convey now without an accurate calculator, but I appreciate any suggestions that could help me get a handle on it! ( from what I've seen, it looks promising, but what don't you take now? I had previously been going up to Retractable Blade in AP)
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I can list a few talents I think are good. I'm not sure where we sit with shielding in 2.0, I know it got buffed (to shield all attack types, but still only 2 damage types), but still not sure if it now means the shield chance/absorb talents are worth taking for PvP.

 

So;

 

Combust - 5% damage debuff on attacks you use anyway.

Ion Overload - 100% cylinder proc chance with Rocket Punch works with...

Neural Overload - 2s snare. Not brilliant, but it helps. Somewhat redundant once you get Firestorm, but you can't reach that yet.

Oil Slick - Now rather good.

Shield Vents - Extra shield chance is OK, venting heat is handy.

No Escape - 2s root on grapple, handy for fire pits, etc.

Ion Screen - Flat 2% damage reduction to everything.

Jet Charge - Surprise!

 

When you've leveled a bit more;

 

Firestorm - 6s AoE stare. Works well with Flame Surge's free Flame Sweep.

Power Armor (AP tree) - Another 2% damage reduction.

 

As for the rest, I'm still working that out myself. Maybe Taugrim and Co will redo their PvP defensive guide with the 2.0 changes!

 

As for calculator, I believe the SWTOR Spy Calculator is now up to date.

Edited by Okod
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