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2.0 HiB armor penetration question....


Missandei

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Is anyone tracking the changes in skill trees?

 

Tactics 1-st tier talent:

Focused Impact [3]

Increases ranged and tech accuracy by 3%. Additionally, High Impact Bolt penetrates 45% of the target's armor.

 

Assault 3-rd tier talent:

High Friction Bolts [2]

High Impact Bolt ignores 100% of the target's armor. In addition, if High Impact Bolt hits a burning target, it has a 30% chance to generate 8 energy cells and refresh the duration of your Plasma Cell's burn effect if present.

 

 

 

Stupid question: what would happen with HiB armor penetration if i took both these talents?

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Is anyone tracking the changes in skill trees?

 

Tactics 1-st tier talent:

Focused Impact [3]

Increases ranged and tech accuracy by 3%. Additionally, High Impact Bolt penetrates 45% of the target's armor.

 

Assault 3-rd tier talent:

High Friction Bolts [2]

High Impact Bolt ignores 100% of the target's armor. In addition, if High Impact Bolt hits a burning target, it has a 30% chance to generate 8 energy cells and refresh the duration of your Plasma Cell's burn effect if present.

 

 

Stupid question: what would happen with HiB armor penetration if i took both these talents?

 

I think that if you already ignore all of your opponent's armor, a further reduction won't do anything. Especially if they work multiplicatively, which I believe it's currently the case.

 

It would do this :

HIB Armor = Armor * 0.55 * 0

Everybody knows what happens when a value is multiplied by 0.

 

PS : I'm not aware if swtor-spy is accurate or not.

Edited by Altheran
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If this is based on the swtorspy calculator, as far as I'm aware it's not listing the percentages correctly. The armour penetration is still 30%, and the chance to proc is 100%.

 

ahh.. thats where the catch is.. lol.. thanx!

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