JP_Legatus Posted March 1, 2013 Share Posted March 1, 2013 (edited) So I heard this spec can do 2800+ dps and I decided to try it (never used a pt before) I got the spec right (i used 0/21/25) but only pulled about 2400 dps. I'm a bit of a PT noob so let me make sure my rotation is right: Rail shot whenever free and crit buffs are both up Keep retractable blade dot 100% uptime Rocket punch whenever free Flame burst as filler This seems to be the way the spec works, I might be able to min/max all power to up my DPS but I was at about 2400 base damage (no min maxing, no relics/adrenals/stims). Is this all about right? Edited March 1, 2013 by JP_Legatus Link to comment Share on other sites More sharing options...
KTap Posted March 1, 2013 Share Posted March 1, 2013 (edited) So I heard this spec can do 2800+ dps and I decided to try it (never used a pt before) I got the spec right (i used 0/21/25) but only pulled about 2400 dps. I'm a bit of a PT noob so let me make sure my rotation is right: Rail shot whenever free and crit buffs are both up Keep retractable blade dot 100% uptime Rocket punch whenever free Flame burst as filler This seems to be the way the spec works, I might be able to min/max all power to up my DPS but I was at about 2400 base damage (no min maxing, no relics/adrenals/stims). Is this all about right? Not sure about the 2400 without optimization, but you should have 0 crit with this build, accuracy to 109.5-110% and then as much power as possible. I actually seemed to be getting better numbers with aim augments over power even without 3 to Steely Resolve, but that could also just be rng since I only didn't do enough parses to get true averages. Once you're fully optimized with relic/stim/etc and can get a decent rotation down, 2.8k is attainable, seen a few parses over 3k. 23/23 also seems to do about the same damage using prototype flame thrower. Edited March 1, 2013 by KTap Link to comment Share on other sites More sharing options...
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