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Another rate my spec thread.


JakobobokaJ

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Hey all,

 

With the advent of field respect and free respecs for subs I've been switching specs constantly and would love some input on this one, first I'm going to explain its purpose though. I've currently been using this for Huttball and staying in Ion gas cylinder to maintain guards on whoever is ball carrier, but I wasn't so happy with the +shield stats and others in the shield tech tree so I tried to combine it with the AP tree, I feel this really shines on hurt all as I have a rusyced duration grapple and stun so I can yank then stun anyone about to score, while also being able to guard any of our own ball carriers, the flame throw bonus doesn't seem to be used muck except as a nice on demand slow. Anyways here's the spec I'd love any advice.

http://www.torhead.com/skill-calc#301hRrZrsrMobfkds.2

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