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Thermal Detonator range


Rooff

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Why is my Thermal Detonator only 10 m range now?

 

I guess you missed the memo given out a while ago by the developers on the powertech class. Here is the summary of what they said:

 

Apparently the developers felt that the powertech class, particularly those of the pyrotech specialization, were not performing the way they had envisioned it to.

 

Their original version of the pyrotech powertech was a mid-range melee class, that worked best in the 6m-10m range. Now, if you've played a pyrotech powertech before 1.4, you would know that we were not exactly mid-range melee class. We were quite capable of destroying a few unlucky people from as far out as 30m (IM + TD + RS = half life instantly gone).

 

This seemed unacceptable to Bioware, and hence the nerf.

 

I hope that clarifies your doubts. Here is something more for you to ponder:

- Why were we allowed to use IM and TD from 30m out if we were originally intended to be a mid-range melee class?

- Why take this long to make this change?

- Now that we are a completely melee class (mid range or not), why do we not have a gap closers like the other melee classes?

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