DannyMuzz Posted September 11, 2012 Share Posted September 11, 2012 (edited) 1) Sweltering Heat's snare has been reduced to 30% -this should last for 6s then instead of just 2s, (mirrors tactics snare then) 2) Incendiary Round's range has been reduced to 10 meters - Change the ammo consumption to 2 please, and make it a pure dot no intial damage (not really worth 3 ammo if I can't reach out to 30m) Also, the team forgot to update the animation for Storm again. Still finding it sickening when I'm running on air, targets up on cliffs, below cliffs, crossing gaps by running on air... Force stasis had a animation change but not Storm, I sure hope one comes soon. Edited September 11, 2012 by DannyMuzz Addendum Link to comment Share on other sites More sharing options...
DacRycar Posted September 11, 2012 Share Posted September 11, 2012 You forgot to mention assault plastique was also reduced to 10m which raises the question if sticky grenade is staying 30m and if so it'd probably be wiser to skip assault plastique and spec into more passive bonuses. Oooo... I like this idea, except for the fact that Sticky Grenade has an AoE and Assault Plastique does not. Breaking CCs in either PvP or PvE is BAD. Link to comment Share on other sites More sharing options...
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