naitee Posted December 19, 2011 Share Posted December 19, 2011 Ok, most of you don't like theorycraft, but everybody want to role the spec who's pwning in pvp and pve.. Who want to help to build a dps compendium for every marauder tree? With a little informations like: - introduction - forms used - rage mechanic - rage gain abilities - primary rage consuming skills - other skills - spec (explaing all the tiers) - rotation (what use in the beginning and what prioritize after) - discuss stats (what stat focus, what bonus every stat give) - best in slot for lvl50 marauder - what equip modifications we need to do We can make a fixed sumary thread and work on every spec. I know, it's a hard job. But extremely important to mature the game and make it solid for years. Link to comment Share on other sites More sharing options...
Savantan Posted December 21, 2011 Share Posted December 21, 2011 WE don't need theory craft. A specific subset of the game who survive solely on the energy produced by stroking their epeens does. Enjoy the game, it's well built. If they don't force us to be perfect, don't chase perfection. Chase fun like a regular person does in their free time. This kinda stuff only leads to crying and class envy and flavor of the month yadayadayada... Point is, do what's fun. If it's not fun, don't complain, try something else. I'm playing a Marauder, which is apparently horribly UP, inefficient, etc. Strangely enough, not finding that to be the case at all, personally. Doing well in groups, having fun in PvP, soloing just fine. Theory crafting leads to WoW. If you don't think so, check their forums. If you think WoW is awesome and has 10million subscribers for a reason etc., then go play WoW? I've seen more MMOs die than most people have played. It starts once they pay attention to all the theory-crafters. BTW, I love theory crafting in many environments, including MMOs, to a degree. Breaking everything down till others won't let it be fun if you're not the perfect build is where it gets sketchy to me. Link to comment Share on other sites More sharing options...
Conwolv Posted December 21, 2011 Share Posted December 21, 2011 Every new MMO tends to start with this debate. You're not going to avoid theorycrafting. Not in a game that has a spec system where one spec will perform better than another and hard core raiding mechanics (nightmare modes). We shouldn't have to carry bad players just because they dont like getting their feelings hurt at being called out for being bad. Link to comment Share on other sites More sharing options...
Arancor Posted December 21, 2011 Share Posted December 21, 2011 Well, solving optimization problems is something I enjoy doing in my free time, so theorycraft is basically part of the game for me^^ Link to comment Share on other sites More sharing options...
Metalizzi Posted December 21, 2011 Share Posted December 21, 2011 (edited) I'm ok with this. I'm not an elitist gamer, and I don't have anything against casual gamers, but if I want to go on a serious raid, I'd like to have people with me that I can rely on. Here my first contribution, the anni spec guide (WIP) http://www.swtor.com/community/showthread.php?t=34316 Edited December 21, 2011 by Metalizzi Link to comment Share on other sites More sharing options...
RawlsRorty Posted December 21, 2011 Share Posted December 21, 2011 Well, solving optimization problems is something I enjoy doing in my free time, so theorycraft is basically part of the game for me^^ ^This. Link to comment Share on other sites More sharing options...
Lostpenguins Posted December 21, 2011 Share Posted December 21, 2011 WE don't need theory craft. A specific subset of the game who survive solely on the energy produced by stroking their epeens does. Enjoy the game, it's well built. If they don't force us to be perfect, don't chase perfection. Chase fun like a regular person does in their free time. This kinda stuff only leads to crying and class envy and flavor of the month yadayadayada... Point is, do what's fun. If it's not fun, don't complain, try something else. I'm playing a Marauder, which is apparently horribly UP, inefficient, etc. Strangely enough, not finding that to be the case at all, personally. Doing well in groups, having fun in PvP, soloing just fine. Theory crafting leads to WoW. If you don't think so, check their forums. If you think WoW is awesome and has 10million subscribers for a reason etc., then go play WoW? I've seen more MMOs die than most people have played. It starts once they pay attention to all the theory-crafters. BTW, I love theory crafting in many environments, including MMOs, to a degree. Breaking everything down till others won't let it be fun if you're not the perfect build is where it gets sketchy to me. Marauders can't heal and can't tank. They don't really have an CC abilities either. All they can really do is DPS. So, they better be good at it. Therefore, I'd like to know what I can do make what my toon does better... hence, I like theorycrafting. And if you enjoy end-game raiding and cannot see how you wouldn't want to know the best spec out there for you. Cuz if you're bringing a bad spec or rotation, you're really being the weak-link in the chain for your raid/operations. Link to comment Share on other sites More sharing options...
Traejun Posted December 21, 2011 Share Posted December 21, 2011 New game. Give it time. Without meters, it will take WAY longer than we're used to, but it will come eventually. Link to comment Share on other sites More sharing options...
Spard Posted December 21, 2011 Share Posted December 21, 2011 Darthhater forums have theory craft going on. Go to their forums Link to comment Share on other sites More sharing options...
Plazmic Posted December 22, 2011 Share Posted December 22, 2011 WE don't need theory craft. A specific subset of the game who survive solely on the energy produced by stroking their epeens does. Enjoy the game, it's well built. If they don't force us to be perfect, don't chase perfection. Chase fun like a regular person does in their free time. lolumad? What if min/maxers don't actually stroke epeens, but instead love predicting outcomes through probability and statistics? What if "fun" to them is realizing efficiency? Link to comment Share on other sites More sharing options...
Morningjoe Posted December 22, 2011 Share Posted December 22, 2011 WE don't like theorycraft? Let me fix that for you, "I don't like going to a forum where a better spec is posted and realizing that I'm doing it wrong. I'd rather post about how under powered we are." Link to comment Share on other sites More sharing options...
Woke Posted December 22, 2011 Share Posted December 22, 2011 (edited) It's impossible to do any theorycrafting atm as there are no combat logs in game, wich i find very frustrating and hope hope they will implement one very soon. Edited December 22, 2011 by Woke Link to comment Share on other sites More sharing options...
Wemit Posted December 23, 2011 Share Posted December 23, 2011 BTW, I love theory crafting in many environments, including MMOs, to a degree. Breaking everything down till others won't let it be fun if you're not the perfect build is where it gets sketchy to me. There's always going to be people that discriminate because of class, ac, spec, gear, performance, etc. Theorycraft just gives them specific numbers to latch onto. For the people who competently know how to use theorycraft to better themselves and their own performance, it adds to the fun of a game. It becomes part of the fun. I don't really get the visceral overreaction to anything that WoW currently has that TOR doesn't. As if anything resembling an LFG tool, combat log, mod, or theorycraft will bring the jerks and wannabe elitists pouring in. They're already here, on these boards, and don't need any of that stuff to act the way they do. As for WoW, there's plenty of people who run around without mods or theorcraft. They're the stereotypical casual, and they're in WoW in droves. The presence or lack thereof of mods or theorycraft does not make the community better or worse in an of themselves. It just gives those in the community who enjoy the metagame something else to play with. Link to comment Share on other sites More sharing options...
Waxxiemann Posted December 23, 2011 Share Posted December 23, 2011 http://sithwarrior.com/ Link to comment Share on other sites More sharing options...
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