Fearyn Posted July 10, 2012 Share Posted July 10, 2012 Commando Gunnery Deadly Cannon: Full Auto now correctly benefits from this skill's critical damage bonus. Should I bother playing my DPS Commando again for WZs or is this fix just meh? Link to comment Share on other sites More sharing options...
Senscith Posted July 10, 2012 Share Posted July 10, 2012 Its a nice fix finally. But damage isn't our issue, its how long it takes to set up our burst damage, the RNG of it, and the fact they if we noticed we can't get away and we just get rolled over by mobile classes. Link to comment Share on other sites More sharing options...
decrypter Posted July 10, 2012 Share Posted July 10, 2012 Its a nice fix finally. But damage isn't our issue, its how long it takes to set up our burst damage, the RNG of it, and the fact they if we noticed we can't get away and we just get rolled over by mobile classes. This ^^ da truth Link to comment Share on other sites More sharing options...
TheMB Posted July 11, 2012 Share Posted July 11, 2012 Im noticing a slight increase in damage thanks to this fix (Finally after so long), but the "get-away" utility we have is next to nothing........still. Link to comment Share on other sites More sharing options...
jedip_enguin Posted July 11, 2012 Share Posted July 11, 2012 I noticed a huge improvement in Full Auto damage so I'm guessing they fixed it for real this time Link to comment Share on other sites More sharing options...
ArchangelLBC Posted July 11, 2012 Share Posted July 11, 2012 In PVE this is a VERY nice boost. Haven't done an ops dummy test yest but I was getting 4k crits off of FA when adrenal was up and 3400-3600 crits normally in story mode EV. Will be hitting Nightmare tonight so we'll see how it stacks up there, and HM Denova tomorrow. It's also kinda funny getting a 2.5k dmg medal off of FA in PVP, especially since I'm still wearing recruit accessories. Overall I LOVE the change. Now just give me Hold the Line and I will call myself completely content with gunnery commando in all aspects of the game. Link to comment Share on other sites More sharing options...
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