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Crit cap%?


Xemini

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you can get max 30% from gear

everyone has a natural 5% crit chance

you can get an additional 5% from the smuggler buff

an additional 3% from field training

assault and combat medic can get 3% tech crit from special munitions

assault can get another 3% tech crit from burnout

 

so, unless there's something else i'm unaware of, the absolute max on your character panel:

gunnery: 43% ranged/tech

assault: 43% ranged, 49% tech

combat medic 43% ranged, 46% tech

 

 

although keep in mind that crit suffers from diminishing returns, so if you're about 30-35% ranged crit (with buffs), there's not much reason to stack crit any further than that

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