Redcorn Posted June 29, 2012 Share Posted June 29, 2012 So I still need three pieces to fill out my commando Rakata and have not yet gotten anything but a campaign relic. Everything is augmented. What should my overall damage numbers read at this point? I am worried about my bonus damage which is at 522. My current crit % is 36 something..... My toon is strictly PVE and is looking to bust the best sustained DPS possible. Link to comment Share on other sites More sharing options...
azhrione Posted June 29, 2012 Share Posted June 29, 2012 So I still need three pieces to fill out my commando Rakata and have not yet gotten anything but a campaign relic. Everything is augmented. What should my overall damage numbers read at this point? I am worried about my bonus damage which is at 522. My current crit % is 36 something..... My toon is strictly PVE and is looking to bust the best sustained DPS possible. This link should give you a good framework. Specific numbers are mentioned in the threat at various points. http://www.mmo-champion.com/threads/1117292-Arsenal-Bounty-Hunter-Are-YOU-Doing-It-Right Link to comment Share on other sites More sharing options...
Redcorn Posted June 29, 2012 Author Share Posted June 29, 2012 (edited) Very much appreciated. So reading this I came up with: Accuracy = 104% - but this really pertains to weapons in main and offhand. With only a main weapon 100% is good.....is that how you read that? Crit = 30% unbuffed Surge = Cricical Multiplier 70% Power = As much as possible after the first three Alacrity= Just say no Edited June 29, 2012 by Redcorn Link to comment Share on other sites More sharing options...
mangaart Posted July 1, 2012 Share Posted July 1, 2012 The soft caps you should aim for as MOST dps, including Gunnery are: Accuracy 100% base(110% special/tech), Crit 35% unbuffed, Surge 75% Once you have these numbers you can augment one of two ways. The first is all Power/Endurance (Overkill) augs. This will boost bonus damage through power higher then method 2. Method 2 is all Aim/Endurance (Reflex) augs. Method 2 trades some of the top end and bonus, not a lot, for more crit. Link to comment Share on other sites More sharing options...
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