respwn Posted June 19, 2012 Share Posted June 19, 2012 (edited) Shield Specialist Supercharged Ion Cell now increases Ion Overload damage by 25%. While Ion Cell is active, High Impact Bolt triggers your Ion Cell on the target and up to 4 additional nearby targets. This damage does not affect sleeping, lifted, or incapacitated enemies. This generates a high amount of threat. Does this mean that i cant use High Impact Bolt when I am under the shield killing add spawns during tank fight in EC? I don't want to use High Impact Bolt and end up hitting the shield generator because it's an AOE now. Edited June 19, 2012 by respwn Link to comment Share on other sites More sharing options...
ATango Posted June 20, 2012 Share Posted June 20, 2012 You are correct. Link to comment Share on other sites More sharing options...
respwn Posted June 20, 2012 Author Share Posted June 20, 2012 Well that sucks Link to comment Share on other sites More sharing options...
ATango Posted June 21, 2012 Share Posted June 21, 2012 Well the feature is "smart". The HiB doesn't hit targets that are under crowd control. You can try hitting the shield generator with a cryo to simulate this effect before firing off the HiB on those mobs. Let your guild know you're trying it out though, well, just in case it doesn't work. Link to comment Share on other sites More sharing options...
CitizenFry Posted June 21, 2012 Share Posted June 21, 2012 Well the feature is "smart". The HiB doesn't hit targets that are under crowd control. You can try hitting the shield generator with a cryo to simulate this effect before firing off the HiB on those mobs. Let your guild know you're trying it out though, well, just in case it doesn't work. Cryo grenade (stun) shouldn't prevent the new "smart" abilities from hitting a target. You'd need to have a Sage lift the shield generator. :/ Guess we're not going to be using HIB for clearing those adds... Link to comment Share on other sites More sharing options...
ATango Posted June 21, 2012 Share Posted June 21, 2012 Cryo grenade (stun) shouldn't prevent the new "smart" abilities from hitting a target. You'd need to have a Sage lift the shield generator. :/ Guess we're not going to be using HIB for clearing those adds... Well I didn't think it would either but the tooltip did say that it won't hit lifted, sleeping or incapacitated targets. Wouldn't hitting it with a cryo be considered an incapacitate? If someone on the PTS can test this out that would be sweet. If not, will have to test it when it goes live. Link to comment Share on other sites More sharing options...
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