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Supercharged Ion Cell?


StrykeHard

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I run a full on Shield Spec Tank 34/ 7/ 0 and although I mostly WZ PvP right now, I do enjoy grouping for Flashpoints and hopefully soon, Hard Mode and Operations, so I like the "balance" build.

 

I keep reading about how "Supercharged Ion Cell" does not hit for the proper amount of damage and how under-whelming it is...

 

So, I've been thinking about moving that point out and instead put it into either Neural Overload for the 2 second/ 50% slow every time Ion Cell is activated or else maybe into Smoke Grenade.

 

Looking for constructive comments on this in terms of which one might be more effective and why.

 

another questions... how many points of +defense = +1% defense?

 

Thanks,

Edited by StrykeHard
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