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Introduce Rare Items Already ...


DiabloDoom

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Totally agree, i grinded hundreds of hours in SWG and helped my group for months with nothing to gain until finally it was my turn in the group to get the components to make a jetpack, the day i got it i flew around for hours in an empty field killing trah mobs.
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Here is the problem:

 

Pre-1.2: Kids: "OMG BM gear is so ridiculously hard to get."

BioWare: "Ok. in order to make newcomers not be completely useless in PvP, we will lessen the stringency to acquire that gear."

Kids: "OMG! It's too easy to get that gear now, ***."

 

See the problem?

 

Your proposed solution is to kill "thousands of mobs to get an epic item."

 

I can think of a lot of reasons why this is not a good course of action.

 

But then again, your name has Diablo in it... so I guess that explains quite a bit.

 

What's my name have to do with anything, this is an old name that was created 11 years ago, so you tell me, what does it explain?

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