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So the game needs fluff?


ScarsRemain

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Ok then try this on for size, just came up with this one, while i was shaving. So the problem is everyone is getting bored at level 50 nothing to do, and thers a few ideas out there like pod racing, bounty sytem, more raids etc.

Well Id like to think this idea I just came up with is pretty fun, gets people out in ALL of the worlds, and is pretty unique.

 

So were gonna call it "Doubleback", the idea is you go to the fleet and pick up the quest. The quest will send you to a random planet, to recover a package, which you must smuggle back to the republic fleet. A 1hr time limit is started the minute you accept the quest as well. And heres where the fun comes in...

 

Once you step foot onto whatever planet the package is on you are marked killable, both imperials and republic will have the ability to drop you. The only real penalty is that dying slows you down, if u cannot deliver it in time you fail and have to retry.

 

The rewards could really be whatever bioware can think up, wether it be credits, tokens etc. This should be a repeatable quest allowing people to do it as many times as they like, after the first initial delivery however, the reward would be substantially lower, only a few thousand credits.

 

So what do you think? feel free to borrow this idea bioware hint hint :)

Edited by ScarsRemain
mis spell
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