theworldends Posted May 11, 2012 Share Posted May 11, 2012 Devs have replied to a couple threads to say the arsenal skills are working as intended but ignoring the skill that's broken. Another patch goes by and this skill still doesn't work. "While Armor-piercing Cell is active, critical hits with rounds and Full Auto have a 100% chance to generate 1 energy cell. This effect cannot occur more than once every 3 seconds." Full Auto actually has a 0% chance to generate 1 energy cell, only rounds have 100% chance on critical I tested this skill today. The simple test involved engaging the target dummy for a while using just the basic rotation. I avoided using Recharge Cells or Recharge and Reload so the only ammo gains that show on the log would be from Cell Charger. Here is the log of that test: http://www.torparse.com/l/32928 (my commando's name is Gravityround) Using Ctrl+F I found all the crits and all the ammo gains. "Gravityround gains 1 ." appears 47 times "Gravityround gains 0 ." appears 2 times (gain 0 instead of 1 when I'm already full ammo) "Gravityround's Grav Round critcally hits" appears 42 times ("critically" is misspelled by torparse) "Gravityround's Demolition Round critcally hits" appears 12 times "Gravityround's Full Auto critcally hits" appears 45 times Sure enough 49 ammo gains and 99 crits. Some of these can be explained by two Grav Round crits in a row but in the log every ammo gain appears next to a Grav Round crit or a Demolition Round crit but never Full Auto. Thus Full Auto crits never proc Cell Charger. Also, according to http://www.swtor.com/community/showthread.php?t=446863 , Deadly Cannon doesn't work with Full Auto either. I have no comment on that, but I would believe it from the numbers in my log (73.03% surge). Link to comment Share on other sites More sharing options...
Einbrandr Posted May 13, 2012 Share Posted May 13, 2012 I can confirm that both cell charger and deadly cannon talents do not add their effects to full auto. BUMP Link to comment Share on other sites More sharing options...
GeckoOBac Posted May 14, 2012 Share Posted May 14, 2012 The issue has already been reported: http://www.swtor.com/community/showthread.php?t=450107 There you can find the link to the original discussions as well. Not much more we can do right now... I suggest you /bug it in game, though many have already done. If something's is being done, we have no word about it, but I would guess the issue is known by now. Link to comment Share on other sites More sharing options...
Rigsta Posted May 14, 2012 Share Posted May 14, 2012 Completely off-topic (sorry!) (my commando's name is Gravityround) I lol'd. Link to comment Share on other sites More sharing options...
Einbrandr Posted May 16, 2012 Share Posted May 16, 2012 Cell charger and deadly cannon are still not effecting full auto in the most recent patch. Link to comment Share on other sites More sharing options...
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