KhalDrogoe Posted May 3, 2012 Author Share Posted May 3, 2012 This. Up until a week after 1.2 we had about 16 queueing imps and ~8 queueing pubs. Link to comment Share on other sites More sharing options...
DarkDruidSS Posted May 3, 2012 Share Posted May 3, 2012 (edited) That's a long story. But from what I heard there is really no difference in a PvE server vs. PvP server =P True Open World PvP is dead on PvP servers, but PvE groups often struggle to get 8mans and you can usually forget about 16mans... very few guilds have enough PvEers to do that. Even my own guild that runs 2 8 man Ops groups has to pug out a slot occasionally because the rest of us are PvPing in WZs all day. How many 4 man PvP groups were we running last night? 4-5 depending on the time. 3-4 50s pvp and 1-2 pre-50 pvp groups. Then again our guild was ready with 8man ranked groups for 1.2. That is the difference in a PvP server and a PvE server. Edited May 3, 2012 by DarkDruidSS Link to comment Share on other sites More sharing options...
Pathlight- Posted May 3, 2012 Share Posted May 3, 2012 So basically the OP got carried in pvp by the most populated faction and feels like a pvp god because he heavily outgears his opponents. Poor man's gonna cry when the pubs catch up and destroy the other side. Link to comment Share on other sites More sharing options...
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