thedudeabidesman Posted April 29, 2012 Share Posted April 29, 2012 (edited) Heya folks...I rolled a marauder and so far I'm really enjoying it. I chose biochem/bio analysis/underworld trading as my skills. I'm looking for some advice regarding spec: I'm not a pvp guy, but big into groups/flash points and end game raiding when the time comes. What should my stats be focused on? I guess crit is pretty big? I pretty much playing it like my wow rogue Also, some thoughts rotations and threat....I jump a mob, my stupid twi'lek gets aggro, I turn around and start slashing...not so much fun Thanks for your help Edited April 29, 2012 by thedudeabidesman Link to comment Share on other sites More sharing options...
Daemonlaud Posted April 29, 2012 Share Posted April 29, 2012 I am not qualified to speak on stats at high level, but for leveling, crit and strength basically seem to make things go smoothly - having more damage means you can just kill things that would otherwise kill you first. As for your last issue - use crippling slash or get the Seeping Wound talent to keep the enemy slowed. That way the mob isn't hitting you but you can just keep on it and stab it in the back while it crawls after your companion. Link to comment Share on other sites More sharing options...
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