Perringaiden Posted April 25, 2012 Share Posted April 25, 2012 I'm not sure who had this brilliant idea, but having /roll be range limited instead of Ops or Group limited is really strange. We have had a few instances where rolls were missed because the person rolling had started moving off to the next boss. We now have a process where everyone's foot is nailed to the floor until the boss is looted because of the /roll. (All /roll stuff is for off-spec or companions, so its always done at the end of the loot) Link to comment Share on other sites More sharing options...
Tritox Posted April 25, 2012 Share Posted April 25, 2012 good idea.. signed! Link to comment Share on other sites More sharing options...
netskink Posted April 25, 2012 Share Posted April 25, 2012 I agree and particularly for this reason. I down the world boss in outlaw's den twice on two different servers. Both times, I died and released to try an run back in order to help fight the boss. However, both times I did not get back in time for the boss. He died before I could get there and when they were looted, I did not get a chance to roll on the loot. I guess I took one for the team twice. Link to comment Share on other sites More sharing options...
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