BlitzJG Posted April 20, 2012 Share Posted April 20, 2012 What does push back reduction when channeling force choke do? Does it prevent interrupts that are based on push/pulls? Link to comment Share on other sites More sharing options...
Foxcolt Posted April 20, 2012 Share Posted April 20, 2012 (edited) wait a second.... Push-back reduction happens when you are casting a spell (i.e. Heal) and you get hit causing the casting bar to be "Pushed Back" lengthening the time to cast the spell. So...in that sense..wouldn't having push back of being hit while channeling force choke make it last longer?? In reality I can only guess that the push back is on the "ticks" of damage done during the force choke..meaning if you're getting hit you won't get all the ticks within the 3 second channel.. Either way...100% useless talent Edit: to your second question..it does not..there's no talent that prevents our ghetto stun from ending prematurly due to another cc effect..hence why it's a "ghetto" stun. Edited April 20, 2012 by Foxcolt Link to comment Share on other sites More sharing options...
Daystarr Posted April 20, 2012 Share Posted April 20, 2012 What does push back reduction when channeling force choke do? Does it prevent interrupts that are based on push/pulls? The pushback reduction is for Rage specced Marauders who gain Shockwave charges for their massive Smashes. The only reason to spec into it is for x4 Shockwave, so when getting damaged you don't miss out on a full Shockwave'd Smash. Link to comment Share on other sites More sharing options...
BlitzJG Posted April 22, 2012 Author Share Posted April 22, 2012 Oh wow, guess i'm not up on MMO terminology cause i didn't know what Push-back meant, thanks for clarifying! Link to comment Share on other sites More sharing options...
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