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KnockBacks and Stuns to OP and Why dont Sents have one?


Goldsilvern

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I find the Smuggler/Gunslinger or basically any stun someone with a Blaster to be a little Op in Pvp

 

For Instance theres one that knocks you back and also stuns you. What is the point of the extra 3 second stun? For Sents and Guardians this is Completely Unfair Because they can get pounded on by the guy that Launched them for like 3 seconds making you completely loose the fight because the moment you get back to doing some damage to him your just going to get hit with another stun.

 

Also, When playing huttball and you got the ball dont even try to go over the fire things because there going to launch every stun at you they can repeatedly. So theres no point in trying.

 

Finally, Why does every damn class in the game BESIDES Sents Have a 4 second stun and a knockback. This is completely unfair because the whole point in being a sent is getting close to them and doin the most damage you can and will all the knockbacks and stuns of other classes the Sents have the hardest time in pvp.

 

 

So please, Bioware/Lucasarts or whoever manages the game, Gives the sents a stun or a knockback and reduce some of the time on other classes stuns.

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Force Stasis stuns the target and generates focus while channeling. Therefore, you have a stun.

 

Force push that guardians/juggs get is not that great tbh. You're not really missing anything. I'd rather have transcendance and stealth.

 

And yeah, snipers are going to poop on you if you can't get close. That's the idea.

Edited by lpsmash
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