mariioow Posted March 29, 2012 Share Posted March 29, 2012 i've been playing a while but this is my first sent and i can't understand a lot about watchman combat and focus can anyone explain me what it's different between them and which one is better in your opinion? Link to comment Share on other sites More sharing options...
Kheg Posted March 29, 2012 Share Posted March 29, 2012 (edited) Watchman is about using Zen, Cauterize and Overload Saber to stack and crit dots on your target, and do some minor healing in return. Focus is about building up Force Sweep crits. Right now, Watchman has better overall utility, though focus can give you some huge crits, and decent AoE damage. They both have their merits. The watchman dots won't give you huge numbers up front, but it's pretty consistent damage. Edited March 29, 2012 by Kheg Link to comment Share on other sites More sharing options...
mariioow Posted March 29, 2012 Author Share Posted March 29, 2012 Watchman is about using Zen, Cauterize and Overload Saber to stack and crit dots on your target, and do some minor healing in return. Focus is about building up Force Sweep crits. Right now, Watchman has better overall utility, though focus can give you some huge crits, and decent AoE damage. They both have their merits. The watchman dots won't give you huge numbers up front, but it's pretty consistent damage. and what about combat? Link to comment Share on other sites More sharing options...
Kalgodric Posted March 29, 2012 Share Posted March 29, 2012 (edited) Could you please explain in more detail the difference between the 3 trees...and in those tress what is the main stat? Power crit surge ect Thanks Edited March 29, 2012 by Kalgodric Link to comment Share on other sites More sharing options...
Kalgodric Posted March 30, 2012 Share Posted March 30, 2012 Anyone? Link to comment Share on other sites More sharing options...
mariioow Posted March 30, 2012 Author Share Posted March 30, 2012 Anyone? please someone help lol? Link to comment Share on other sites More sharing options...
DarthObelisk Posted March 30, 2012 Share Posted March 30, 2012 Watchman is good for PVE I recently switched from the combat tree (middle one) to watchman (left sided one) Watchman is really nice IMO for PVE. the thing is you have to get used to watchman and know how to cycle the correct attacks off in order. Combat tree takes a little bit longer to build your dps output. having to build your focus up to power your attacks. Having used combat myself i can say that combat is the weaker of the other two trees (this depends on your play style as well) Focus is good dps and burst also pretty good for pvp. i havent tried focus right now but serveral guild members say they love it in pvp. Also keep in my there is the skill retrainer so try different combos out and see how you like it the below link is how i have my skills set up in the watchmen tree http://www.torhead.com/skill-calc#501bIbRrorcGzZhG0M.1 Link to comment Share on other sites More sharing options...
Kheg Posted March 30, 2012 Share Posted March 30, 2012 and what about combat? What about combat? Ask again after 1.2 when it's not gimped. Link to comment Share on other sites More sharing options...
genarfa Posted March 30, 2012 Share Posted March 30, 2012 please someone help lol? http://www.swtor.com/community/showthread.php?t=54706 trying reading that guide and develop as a start Link to comment Share on other sites More sharing options...
mariioow Posted March 30, 2012 Author Share Posted March 30, 2012 http://www.swtor.com/community/showthread.php?t=54706 trying reading that guide and develop as a start that's a pvp guide anyway and im looking for builds for my pve but the guy up there gave one it looks good Link to comment Share on other sites More sharing options...
Chessack Posted March 31, 2012 Share Posted March 31, 2012 The only change I would make to the posted build is to ditch Focused Pursuit for Watchguard if you are doing PVE. The reduction on Force Kick is extremely valuable, and you do not need increased movement speed in PVE (the NPCs for the most part just stand there and let you beat on them). There's also no reason to use Transcendence in PVE (at least, I never bother with it). Force Kick on the other hand, when combined with Stasis and 0-range Force Leap, all of which are interrupts, can make it so an enemy elite literally cannot get off a single channeled attack (of which they have many). You can interrupt, interrupt, interrupt (while still doing great damage) and walk away from an elite fight without having taken any but the most trivial damage. The rest of the posted build looks fine, though I have some points in Focus (it won't matter that much though since they're low level talents). Link to comment Share on other sites More sharing options...
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