Yozbick Posted December 16, 2011 Share Posted December 16, 2011 It strikes me that crafted purple BOPs do not actually require the crafting skill in order to use them. Thus, a Biochem could make a bottomless adrenal, bottomless stim, bottomless medpack, a defibrillator and an epic earpiece, then respec to Cybertech and keep the use of all Biochem items. Is this intentional or merely an oversight on Bioware's part? Link to comment Share on other sites More sharing options...
TheRabbit Posted December 16, 2011 Share Posted December 16, 2011 Hopefully intentional, because it is exactly what I was planning on doing. Link to comment Share on other sites More sharing options...
Seifz Posted December 16, 2011 Share Posted December 16, 2011 I hope it's an oversight. Otherwise, we'll all end up leveling and unlearning multiple crew skills and that sounds like a very tedious chore. Link to comment Share on other sites More sharing options...
Moln Posted December 16, 2011 Share Posted December 16, 2011 You must have atleast (1) in Biochem to use the skill Link to comment Share on other sites More sharing options...
Yozbick Posted December 16, 2011 Author Share Posted December 16, 2011 You must have atleast (1) in Biochem to use the skill Yeah, but they don't actually say that (at least not on Torhead or Darthhater, I can check in game when I get home tonight). Link to comment Share on other sites More sharing options...
xipheon Posted December 16, 2011 Share Posted December 16, 2011 Last I checked they did say that in-game. Link to comment Share on other sites More sharing options...
Riffken Posted December 16, 2011 Share Posted December 16, 2011 Darn because I had the same idea! Guess it makes sense though to have to have the skill. Now the question is cyber or bio... Link to comment Share on other sites More sharing options...
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