Baarabas Posted March 11, 2012 Share Posted March 11, 2012 I know, we lack them. After playing this class since beta, and reading these forums since launch, it is known Mercs have less survivability and versatility than out BH counterparts as well as most DPS classes out there. Where Arsenals DPS out put can mitigate this slightly, Pyro holds the short stick. Bodygaurd excluded, our tree could use a tweek to help us with survivability. Mercs depend on range to survive, yet this game seems to be built heavy around melee and cc. Since we have 1 break snare and 1 pushback 90% of our fights are spent in melee. Good for melee, bad for us. It should be only like 65 - 70% of the fight in melee. I suggest the following: 1) Concussion Missile be instant cast (much like spec/sage counterparts, and every other non-Merc class,lol) Or 2) Our shields be buffed (higher % or longer duration or shorter cd) and grant cc immunity during duration. Not asking for the world. Not asking for both. Just 1. Link to comment Share on other sites More sharing options...
Baarabas Posted March 11, 2012 Author Share Posted March 11, 2012 Just to beat anyone to it, I am well aware of power surge. If you play a Pyro Merc, you know that you need that ability for Fission Missile to keep up with the DPS potential of Arsenals. Link to comment Share on other sites More sharing options...
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