Beelza Posted December 16, 2011 Share Posted December 16, 2011 (edited) Hi all. Just got in yesterday, love the overall gameplay. But what i was a little suprised to see was that no npc's and no wildlife (of what little there is) are moving. It all felt so wafully static. I have only played a smuggler to lvl 8. So is this all around the game? Or is it just my starting area? Kind of miss both sound and wildlife and generaly more life to the world. This is not a rant about the game, its just a thought on the imersion of the world. Rest of the game is great. Sorry for my english:) Edited December 16, 2011 by Beelza Link to comment Share on other sites More sharing options...
csward Posted December 16, 2011 Share Posted December 16, 2011 This was mentioned in beta, but Bioware doesn't care. That's pretty much it. Link to comment Share on other sites More sharing options...
Beelza Posted December 16, 2011 Author Share Posted December 16, 2011 Ahh, so it is not just me:) Hope they will see to it in time (and hope that there is some weather effects some place in the game to) Link to comment Share on other sites More sharing options...
Ariadna Posted December 16, 2011 Share Posted December 16, 2011 Ahh, so it is not just me:) Hope they will see to it in time (and hope that there is some weather effects some place in the game to) yes some areas have rain. Link to comment Share on other sites More sharing options...
Skyrant Posted December 16, 2011 Share Posted December 16, 2011 It is a theme park in the most literal way. Everything is artificial and the NPC are plastic puppets. Think of it as a haunted house ride. just a bit prettier. Link to comment Share on other sites More sharing options...
Skyrant Posted December 16, 2011 Share Posted December 16, 2011 yes some areas have rain. To be fair, Dromund Kaas has a thunderstorm as sky texture. I never saw rain as in rain drops falling, or ripples in the water. Link to comment Share on other sites More sharing options...
Omniripple Posted December 16, 2011 Share Posted December 16, 2011 Noticed this also! No interaction with furniture, such as chair and seats. Water interaction is barely there at all, Banjo Kazooie had better water ripples lol. and as you were saying, things like animals just aren't there really. kinda a bummer, but i guess these things will be added as they go! Love the game! Link to comment Share on other sites More sharing options...
CptBrit Posted December 16, 2011 Share Posted December 16, 2011 Yea I mentioned this on my post beta e-mail thing. Could do with been in a major update (even if its just critters) Though I don't think giving some quest givers/other npcs small patrol routes or maybe a console to interact with would be hard to do. Link to comment Share on other sites More sharing options...
bigoldbear Posted December 16, 2011 Share Posted December 16, 2011 This was mentioned in beta, but Bioware doesn't care. That's pretty much it. It's always good to have a member of BioWare staff on hand to give us the inside scoop. Much appreciated. Link to comment Share on other sites More sharing options...
Dremola Posted December 16, 2011 Share Posted December 16, 2011 just wait for future planets. they get way more involved. Link to comment Share on other sites More sharing options...
JoshuaRaven Posted December 16, 2011 Share Posted December 16, 2011 Just here to put down my vote for this feature. Although I have to say, missing it from the start feels like its an engine restriction (or perhaps it would tax the servers too much?), and I really doubt things like this will get added in a patch/expansion. For a patch, this seems way too big of an undertaking to do, and for an expansion, well just look at WoW, all their expansions have been to add new content and expand the level-cap, only in the last expansion they redesigned all the areas of the game, but this was with them sitting on a multimillion dolar product with 10 million customers. Only thing we can hope for is that this game gets the same attention and number of subscribers. The more money we give to BioWare, the more likely it is they hire designers/programmers for these kind of "afterthoughts". Link to comment Share on other sites More sharing options...
Dremola Posted December 16, 2011 Share Posted December 16, 2011 (edited) It's already in the game now. Take tatooine for example. A group of NPCs get into an argument, one npc pulls out a gun and shoots someone. A few npcs then run off in a pack like they are trying to escape being arrested. A droid then goes over to the now dead npc and checks him out. They reset and do the same thing a few minutes later. Sure it would be nice if this stuff happened everywhere, but it wasn't something ignored * I should note this happens in Anchorhead, no clue if there is an Empire equivalent. Edited December 16, 2011 by Dremola Link to comment Share on other sites More sharing options...
DSPD Posted December 16, 2011 Share Posted December 16, 2011 Hi all. Just got in yesterday, love the overall gameplay. But what i was a little suprised to see was that no npc's and no wildlife (of what little there is) are moving. It all felt so wafully static. I have only played a smuggler to lvl 8. So is this all around the game? Or is it just my starting area? Kind of miss both sound and wildlife and generaly more life to the world. This is not a rant about the game, its just a thought on the imersion of the world. Rest of the game is great. My english rocks! I completely agree. As other people have stated, this was a big complaint about the beta. Given BW's track record on listening to the community and solving issues, I would imagine that they will look into this and hopefully resolve it in the near future. Link to comment Share on other sites More sharing options...
Recommended Posts