HammerHermann Posted February 20, 2012 Share Posted February 20, 2012 So my lv 50 assassin has over a million credits and I actually haven't played on him in a few weeks. I don't need to buy anything for him and if I do I can't seem to find it any way. I also find it strange that in open world PvP I get/lose nothing for killing/dying. Worse case scenario I have to respawn at med center. So a suggestion that would tackle both.... In open world PvP have a % of credits given to the winner. I thought it would be ideal to say have 2.5% of credits given as long as that amount is no more then 5% of the credits you already have. This does two things.... Gives people a reason to group up and do open world PvP... Drives people to spend credits (drive economy) and not to just sit and hold on to their credits. Link to comment Share on other sites More sharing options...
Shiningriver Posted February 20, 2012 Share Posted February 20, 2012 Donate to charity? I only have... 42 credits on my character Link to comment Share on other sites More sharing options...
HammerHermann Posted February 20, 2012 Author Share Posted February 20, 2012 lol start crafting and PvPing! Link to comment Share on other sites More sharing options...
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