Frigidman Posted February 13, 2012 Share Posted February 13, 2012 I've always been peeved with the inability to use your class regen skill (out of combat heal up), when you have lingering DoTs applied from the now-dead-npcs. Now last night I ran into another reason to hate lingering DoTs from dead npcs ... trying to mount your speeder /mount *BOOM* /mount *BOOM* /pout /rant /rage /scream /fidget /mount *BOOM* /sigh... Suggestion: if you kill the thing(s) that put a DoT on you, and you are now 'out of combat'... have the DoT NOT do any insta-annoying-interrupts? PvE only mind you... PvP zones should keep dots as they are! Dont wanna stir up those pvp people. The lingering out-of-combat DoT interrupts in PvE serve no purpose but to annoy the plick out the player. Thank you. Link to comment Share on other sites More sharing options...
MrSchmo Posted February 13, 2012 Share Posted February 13, 2012 What really sucks is when you don't know you have one and are low health walking away from combat and you just fall over and die. Done tht a few times. Link to comment Share on other sites More sharing options...
Gerrard_Ennui Posted February 13, 2012 Share Posted February 13, 2012 Agreed. Debuffs from dead targets should drop immediately. Link to comment Share on other sites More sharing options...
Department Posted February 13, 2012 Share Posted February 13, 2012 (edited) You obviously don't play a stealth class or you would be ranting about something much worse. When you use your long cooldown in-combat vanish with a DOT, the ticks put you back into combat. But it's weird. You stay in combat with the NPC but said NPC doesn't seem to know it so it won't reset from distance like it normally would until you walk very very slowly for miles. Companions also bork vanish. Edited February 13, 2012 by Department Link to comment Share on other sites More sharing options...
Gerrard_Ennui Posted February 14, 2012 Share Posted February 14, 2012 You obviously don't play a stealth class or you would be ranting about something much worse. When you use your long cooldown in-combat vanish with a DOT, the ticks put you back into combat. But it's weird. You stay in combat with the NPC but said NPC doesn't seem to know it so it won't reset from distance like it normally would until you walk very very slowly for miles. Companions also bork vanish.You're absolutely right, i don't play a stealth class. Hopefully you've submitted reports on that bug. Link to comment Share on other sites More sharing options...
Sabarok Posted February 14, 2012 Share Posted February 14, 2012 An alternative would be for the out-of-combat heal to clear out any remaining dots/debuffs. Link to comment Share on other sites More sharing options...
Frigidman Posted February 24, 2012 Author Share Posted February 24, 2012 (edited) No, I have not started up any stealth classes yet. Sounds like a real mess. An alternative would be for the out-of-combat heal to clear out any remaining dots/debuffs. Well this would be the most logical and useful fix all around. Maybe you should make a new thread suggesting that! I like that idea. PvE DoTs only mind you Some de-buffs are meant to last 10 minutes. I got interrupted once by a lingering DoT just trying to loot a crate after I killed all the NPC's guarding it. *sigh* Edited February 24, 2012 by Frigidman Link to comment Share on other sites More sharing options...
Frigidman Posted March 7, 2012 Author Share Posted March 7, 2012 Apparently Bioware didn't see fit to fix this issue, while they were fixing it for PvP CP Capping nonsense. Swear bioware only does a change if it benefits PvP. Sick of this ****. Link to comment Share on other sites More sharing options...
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