Taintedsaint Posted February 13, 2012 Share Posted February 13, 2012 Hey guys i just had a question. Might be kinda dumb but is the only AOE dmg that madness tree has come from ur death field? Everything else is just single target dot and other insta abilities correct? just wana make sure im not missing any other aoe abilities. TY! Link to comment Share on other sites More sharing options...
YuandaZhu Posted February 13, 2012 Share Posted February 13, 2012 Yup it's the only AOE dmg (besides Overload ofcourse which we all have). Link to comment Share on other sites More sharing options...
Sabbathius Posted February 13, 2012 Share Posted February 13, 2012 Mostly high damage madness I see is people spamming Discharge on everyone around them. Plus when you die, DoTs keep ticking away, still doing damage which still counts. Link to comment Share on other sites More sharing options...
Coronaaa Posted February 13, 2012 Share Posted February 13, 2012 Thrash crits hard. You still get expose weakness. Your shock can dbl hit. spamming discharge is good sometimes but if your actually trying to kill a target it's not gonna do ****. At the beginning of team fights you might want to dot a few people or if your chasing your target and out of range switch to closest and spam dis and keep chasing. Madness has alot of damage and can actually kill people if you don't spend all your time wasting all your force on discharge. Link to comment Share on other sites More sharing options...
jkcheng Posted February 13, 2012 Share Posted February 13, 2012 Death Field, Discharge, Creeping Terror (get Force regen going), Shock (proc Unearthed Knowledge), then proceed to spamming Thrash until Raze comes up. One thing I don't like about Madness is the damage takes a while to ramp up because you need to do all these things before you can spam Thrash or otherwise you're not getting the best dmg out of it. I run into this quite often in PvE groups too, on Strongs I don't bother dotting up since they die before the dots run through half of its duration. On Elites they still don't run through full duration, but you're really wasting Force if you don't get the proc buffs up while Thrasing (need Undearthed Knowledge and preferrably the +9% crit) and DoTing (need Deathmarks on target). At least Madness Assassins have an AoE, Deception has none. Overload and Lacerate don't count, they do too little damage for their force consumption (Lacerate) and cooldown time (Overload) to be relevant. I really only use Overload for interrupting or to knock someone off platforms in Huttball. Lacerate I only use when there's a bunch of targets at low health (after a Death Field crits on 2 or all 3 of the targets). Link to comment Share on other sites More sharing options...
KavikaDestroyer Posted February 13, 2012 Share Posted February 13, 2012 Death Field, Discharge, Creeping Terror (get Force regen going), Shock (proc Unearthed Knowledge), then proceed to spamming Thrash until Raze comes up. One thing I don't like about Madness is the damage takes a while to ramp up because you need to do all these things before you can spam Thrash or otherwise you're not getting the best dmg out of it. I run into this quite often in PvE groups too, on Strongs I don't bother dotting up since they die before the dots run through half of its duration. On Elites they still don't run through full duration, but you're really wasting Force if you don't get the proc buffs up while Thrasing (need Undearthed Knowledge and preferrably the +9% crit) and DoTing (need Deathmarks on target). At least Madness Assassins have an AoE, Deception has none. Overload and Lacerate don't count, they do too little damage for their force consumption (Lacerate) and cooldown time (Overload) to be relevant. I really only use Overload for interrupting or to knock someone off platforms in Huttball. Lacerate I only use when there's a bunch of targets at low health (after a Death Field crits on 2 or all 3 of the targets). Excellent write up. If only I could find a way to stay alive while going through this rotation :-/ Link to comment Share on other sites More sharing options...
jkcheng Posted February 13, 2012 Share Posted February 13, 2012 Excellent write up. If only I could find a way to stay alive while going through this rotation :-/ Well, it was never specified if this was going to be for PvE or PvP. Yeah I understand this is difficult to do for PvP and I personally don't believe Madness is a good PvP spec. It can be if you play to its strengths. In a warzone with multiple encounters of numbers vs numbers (instead of 1v1), you have to remain in stealth until the fight starts, play it similar to PvE, let the other players get enemy aggro, get in range (10m to 4m), drop Death Field, dot ppl up, and finish off lowered hp'ed targets. With this build you do not want to be the first target of enemy players. You want to work your damage in the background. Also I forgot to mention above, you also want to do a mass taunt while you're doing all that other stuff. It reduces damage done to your "tanks" and healers as well as give you guard medals. Link to comment Share on other sites More sharing options...
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