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Suggestion to help with the travel time issue.


amadcow

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One of the biggest PITA issues for me is the multiple zone hops that you have to do to get anywhere off world; ship to airlock to orbital platform to planet and then back to your ship in reverse order. It's a pain.

 

So, an easy way to at least help with this design decision would be to place a bind point on your ship and then whenever you elect to 'fast travel' to a spot, your ship would be an option.

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i welcome any change that solves this annoyance

 

i've seen some other nice suggestions how to solve it:

 

1) drop the orbital stations entirely (so it would be starport -> ship -> starport)

 

2) add an one hour cooldown teleport from current location to any starport (it would be impliet that your ship picks you up from current location)

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