Pestalencia Posted February 5, 2012 Share Posted February 5, 2012 (edited) So, lvl 49 and on a PvP server, so many of those levels are from warzone xp. I have tried several specs but the following is what I have settled on... 2/8/31 http://www.torhead.com/skill-calc#100bZhGZhrRrzbRdGR.1 So in the Anni tree, the points spent lowering the CD/rage cost on smash are invaluable, that is a given and ppl that miss that skill, I think, are mad. In Carnage dual wield is an obvious one, as well as the reduced damage bringing our total damage reduction to 4% from talents. Narrowed hatred is another such skill giving stats from talents, thats three skills which save room for other stats on our gear. In the rage tree; - Left off strangulate as the points are better spent elsewhere for the amount of times you will need that pushback protection. - Leaving off ravager as the CDs of our big hitters work in well with the pre-talented CDs of ravage and force choke. This is probably a preference thing as I keep smash on CD after getting shockwave and dominate up. *** if you prefer, take points off viscious slash or the heal (get more from WZ medpacks anyhow) -Leaving off relentless fury as I think popping the fury stacks on any of our three options is pretty situational and rarely used compared to the other talents' contributions. So I levelled into the rage tree till the shockwave/dominate were filled, then pointed dual wield, finished rage and then personal pref for Anni/Carn filler priority. Pretty well same rotation for PvE and PvP; Cloak of pain > Force charge > Force crush > Battering assault (sets up Dominate, and Shockwave perfectly to 4 stacks) > Smash > Force Scream > Obliterate > Ravage > finisher (whatever you like really, by now, a slow or heal reducer, CC, saber ward, unleash if you have full resolve, or ready for another leap after knock-back)... -Only difference in PvE is that in AoE situations, I'll often Pommel strike a stunned target after smash, and slow/kick someone after scream. As for stats, ppl say get crit to 30-35%, might be ok at 50 with great gear, but since we get free crits anyway, I say get it to 25% (and of course get your accuracy to at least 100%) and then start thinking about other stats too. I go for (after strength) power and surge, these give me HUGE crit smashes (at 49, with <49 gear) and I can clean up anyone 1v1 with that combo of force abilities. any criticisms, be nice Edited February 5, 2012 by Pestalencia Link to comment Share on other sites More sharing options...
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