blukush Posted February 3, 2012 Share Posted February 3, 2012 Does this game not have level brackets for the War Zones? Hit level 10 last night and wanted to try out some PvP on my level 11 IA and I zone in to a War Zone with level 30+ characters in it? Link to comment Share on other sites More sharing options...
Aetou Posted February 3, 2012 Share Posted February 3, 2012 There are brackets, its 10-49 then 50. With Bolster the only real difference between characters in the first bracket is their range of skills available. Once you hit about 20 or so... its not so bad. The real issue, really, is that they advertise PVP to people when they hit 10 when really it should start after you finish the first planet and get your ship - at that point it all becomes moderately balanced. Link to comment Share on other sites More sharing options...
Tarudro Posted February 3, 2012 Share Posted February 3, 2012 huh, u got like 11k health with lvl 10? ~2k hits? congrats! if you would have looked closer u would have recognized that your skills and stats are scaled up. so everybody get's scaled up to ~lvl 50 still there are some brackets since a few weeks: 10-49 and 50. Link to comment Share on other sites More sharing options...
Nucairion Posted May 1, 2012 Share Posted May 1, 2012 skills and stats scaled up does not counter the fact higher levels have more talent points spending increasing damage dealth or lowering damage recieved. nor does it count for the fact most classes get the best skills in the mid 30s ranged so for lvl 10s to go into warzones against lvl 30+ is unbalanced and not right. rifts pvp brackets was best solution to all pvpers of all lvl ranges to allow them to have more fun and not get totally steamrolled by igher lvls who are able to do more damage and have more skills and talent points to utilize brackets are needed but bioware wont do a thing. they cannot get pvp right wotever they do. Link to comment Share on other sites More sharing options...
KryptikX Posted May 1, 2012 Share Posted May 1, 2012 smaller brackets would only be feasible once they put in cross server WZs. Link to comment Share on other sites More sharing options...
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