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This is all the change we are getting for crew skills.


theadjectivenoun

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*Crafting skills no longer inform the player that no missions are defined for the Crew Skill.*

 

Biochem

 

Energized and Exotech stims and adrenals no longer require Biochem to use.

 

Energized and Exotech stims and adrenals are no longer bound, allowing them to be traded or

sold to other players.

 

Rakata reusable stims and adrenals have been reduced in power, providing buffs equal to Energized stims and adrenals.

 

The Exotech Med Unit schematic obtained from the Eternity Vault Operation now functions properly and can be learned.

 

I guess they failed to realized that the rest of them needs over hauled too.

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