apnixx Posted February 2, 2012 Share Posted February 2, 2012 So I was playing with my build in pvp a bit and came up with this, it does well, I'm not sure if it does better then a straight Pyro cookie cutter build but I'm enjoying this, comments? concerns? http://www.torhead.com/skill-calc#301hMhZMsMZfhrbzGhM.1 Basicly I realized I was using alot of flame burst so I set up this spec to monopolize on that with the railshots and rocket punch. Link to comment Share on other sites More sharing options...
MaxDeeps Posted February 2, 2012 Share Posted February 2, 2012 I can definitely see your intent with this build. Have you tried the Parakeet build for PvP? I think you'd be hard-pressed to find a more well-rounded build for PvP as a Powertech. Link to comment Share on other sites More sharing options...
apnixx Posted February 2, 2012 Author Share Posted February 2, 2012 Yep tried it for a few days but either It just didnt fit my style, or i was doing it wrong or it flat out has less dps because I couldnt be nearly as effective with it. Link to comment Share on other sites More sharing options...
Altephor Posted February 2, 2012 Share Posted February 2, 2012 I would lose the +9% aim in shieldtech tree and just go up to retractable blade. The 9% aim really isn't going to increase your damage that much, and retractable blade will give you a good melee attack. I may actually try this build with this modification. Link to comment Share on other sites More sharing options...
apnixx Posted February 2, 2012 Author Share Posted February 2, 2012 I disagree only because this build is built around refreshing railshot and that wouldnt fit into my rotation Link to comment Share on other sites More sharing options...
KBSIP Posted February 2, 2012 Share Posted February 2, 2012 I think I see your issue. Does anyone know at what point Aim begins giving diminishing returns? I'm running a full pyro build, and honestly I think the extra 3% tech crit from the second-to-last tier in pyro and increased DoT on weaker targets is better for your DPS than the 9% extra aim. (its the same philosophy that has you gearing for crit and surge rather than power) Link to comment Share on other sites More sharing options...
apnixx Posted February 2, 2012 Author Share Posted February 2, 2012 See I was looking at that talent and the way I look at it I dont loose the tech crit cause I pick that up for one point in the AP tree, so all I loose is the dot dmg on targets under 30% I really dont consider that as useful. I wish we had dps meters so I could test for sure, its all theory unfortunatly. Link to comment Share on other sites More sharing options...
KBSIP Posted February 2, 2012 Share Posted February 2, 2012 most pyro builds have both of those abilities, so you still lose 3%, because those abilities do stack. Link to comment Share on other sites More sharing options...
apnixx Posted February 2, 2012 Author Share Posted February 2, 2012 (edited) I really wish there was a way to parse it but when playing both of those spec's I still feel like the build performs better with the bonus to flame burst and the extra aim Edited February 2, 2012 by apnixx Link to comment Share on other sites More sharing options...
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