Gannar Posted January 30, 2012 Share Posted January 30, 2012 Just wondering if cure can be used to dispel CC's on others (obviously not on yourself, as your can't use anything while CC'd). Thanks! Link to comment Share on other sites More sharing options...
DomingoDarkrage Posted January 30, 2012 Share Posted January 30, 2012 I've only found it useful to cure snare/roots. Since it seems there are many dots that it cannot dispel, I even removed my point to make cure cost less and cure more. It just seems like cure is useless except for removing movement debuffs, as the other effect may/may not be cured. While i have extensive experience healing, i do not have that much attempting to cure. With a small UI for your group mates and less information about what can be cured, I'd rather shoot them with rapid shoots than invest the time and try and figure out if they need to be cured. Apparently "cure" is a sour topic for me. Link to comment Share on other sites More sharing options...
SheepishOne Posted January 30, 2012 Share Posted January 30, 2012 It will remove two debuffs that have the tag (Tech) or (Physical) in their description. This does not cover many incaps and stuns. When specced it will cost less heat and also remove (Mental). Sorcerers have the only debuff strip that, when specced, provides the same energy reduction and extra debuff type as BH/IA's get. Yet it also includes a heal for the target you cast it on. It's a minor thing. Link to comment Share on other sites More sharing options...
Gannar Posted January 30, 2012 Author Share Posted January 30, 2012 I've only found it useful to cure snare/roots. Since it seems there are many dots that it cannot dispel, I even removed my point to make cure cost less and cure more. It just seems like cure is useless except for removing movement debuffs, as the other effect may/may not be cured. While i have extensive experience healing, i do not have that much attempting to cure. With a small UI for your group mates and less information about what can be cured, I'd rather shoot them with rapid shoots than invest the time and try and figure out if they need to be cured. Apparently "cure" is a sour topic for me. Thanks for the info! The only practical use I've found for Cure is when I'm about to die in a WZ and have the Sorc/Sin DoT on me (can't remember which AC or the name), or if I have a snare/root. Sounds rather useless... While I've got this thread open, I've got another question. Does "Gyrscopic Alignment Jets" vent 8 heat when you're rooted by a Marauder's leap? Thanks again! Link to comment Share on other sites More sharing options...
Pwny_Express Posted February 2, 2012 Share Posted February 2, 2012 I just click it whenever I'm moving slow or see a ticking damage number. If it takes great, if not I'm only a few heat that will go away in a couple seconds. Link to comment Share on other sites More sharing options...
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