Troubs Posted January 28, 2012 Share Posted January 28, 2012 Fellow Imperial Engineers, do you prefer to use Snipe, or Overload Shot as your 'energy dump' while your probes are on cooldown? Link to comment Share on other sites More sharing options...
Zunayson Posted January 28, 2012 Share Posted January 28, 2012 Snipe. Link to comment Share on other sites More sharing options...
RoeKG Posted January 28, 2012 Share Posted January 28, 2012 Snipe, overload shot hits like a wet noodle. Link to comment Share on other sites More sharing options...
Tibbel Posted January 28, 2012 Share Posted January 28, 2012 Fragmentation Grenade first (if it can hit more than one target), then Corrosive Dart (if there will be enough time for it to tick for its full duration), then Snipe (if there's enough time to stand still for its activation time), then Fragmentation Grenade anyway. For Engineering, Overload Shot does less damage and is less energy-efficient than Frag Grenade, even against a single target. Link to comment Share on other sites More sharing options...
Troubs Posted January 28, 2012 Author Share Posted January 28, 2012 Thanks for the answers and i do agree that Snipe is the better of the two, and while mobile it's better to use frag grenades between rifle shots. Link to comment Share on other sites More sharing options...
Newprince Posted January 28, 2012 Share Posted January 28, 2012 Fragmentation Grenade first (if it can hit more than one target), then Corrosive Dart (if there will be enough time for it to tick for its full duration), then Snipe (if there's enough time to stand still for its activation time), then Fragmentation Grenade anyway. For Engineering, Overload Shot does less damage and is less energy-efficient than Frag Grenade, even against a single target. I don't see explosive probe. Link to comment Share on other sites More sharing options...
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