Jump to content

synthweaving or artifice?


CAPTAIN_SPOOTY

Recommended Posts

Artifice makes the most sense for a Jedi lore wise really. But pick what you think sounds fun.

 

Bioware could be mean communists for all I care. But they want to make money. And have peopel play their game. Biochem right now is the best. But I assume they'll eventually add in recipes for the other skills that make them better then they are. So that if you're into artifice you'll have some BOP hilts that are at least entry level raid gear.

Link to comment
Share on other sites

  • 2 weeks later...

The upcoming Biochem nerf , as well as BioWare's promise to be buffing other Crew Skills (making augments more meaningful and such), its safe to go whichever Crew Skill you want.

 

Biochem will still save you money in the long run, but ANYONE can use Exotech in the next patch and its better (it'll just be more creds along the way).

 

If you can make credits, than buying Exotech from GTN and taking another Crew Skill is min/maxing.

 

Biochem will be the "Credit making" crew skill now, it will save you money, and everyone and their mother will be buying Exotech all day 'erry day. The other Crew Skills will offer passive buffs, but not make you as rich.

Link to comment
Share on other sites

×
×
  • Create New...