Cempa Posted January 22, 2012 Share Posted January 22, 2012 It's all about increasing positive gaming experience is it not? When I want to buy a new shoe, CD or anything for that matter I know the price and can start saving to buy it. When you work for something, save for it then buy it it taste so much better. So why can't we have the same for PvP gear? Why can't every bag/box give Commendation which we use to buy items once we have saved enough? Some days are hard, I mean really hard like 4hours to win 3 games hard. It happens, but after those days to open that single box and see x3 useless commendation I know I will NEVER use is one of the biggest MMO let down I have ever felt. So much so I really do not want to start an alt and try other stories. Sorry I like PvP. How can a Western development house miss the meaning of 'luck' and 'hard work' to Western minded customers is beyond me. Link to comment Share on other sites More sharing options...
Radiozo Posted January 22, 2012 Share Posted January 22, 2012 The only reason for a system based on luck is because the endgame lacks in content and they need it so people wont get stuff too fast. Link to comment Share on other sites More sharing options...
Goobmeister Posted January 22, 2012 Share Posted January 22, 2012 Isn't this what the Trading House is for? Link to comment Share on other sites More sharing options...
MEdiKLEZ Posted January 22, 2012 Share Posted January 22, 2012 The only reason for a system based on luck is because the endgame lacks in content and they need it so people wont get stuff too fast. but angry... Link to comment Share on other sites More sharing options...
Cempa Posted January 22, 2012 Author Share Posted January 22, 2012 The only reason for a system based on luck is because the endgame lacks in content and they need it so people wont get stuff too fast. They can over inflate the prices so it takes just as long as does now! Link to comment Share on other sites More sharing options...
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